@if (gameStarted) {
@for (opponent of opponents; track opponent; let i = $index) {
@for (card of opponent.hand; track card; let cardIndex = $index) {
}
}
@for (playedCard of playedCards; track playedCard; let i = $index) { @if(i===0){
} @if(i>0){
} }
@for (card of player.hand; track card; let i = $index) {
}
| Runde |
Spieler |
Gegner {{ opponent.id }} |
| {{ stat.round }} |
{{ roundPredictions[stat.round - 1]?.playerPrediction === null ? '-' : roundPredictions[stat.round - 1]?.playerPrediction }}/{{ stat.playerStitches }}
{{ player.score }}
|
@for(opponentTip of roundPredictions[stat.round - 1]?.opponentPredictions; track opponentTip; let j = $index){
{{ opponentTip === null ? '-' : opponentTip }}/{{ stat.opponentStitches[j] }}
{{ opponents[j].score }}
|
}
}