Files
wm-projekt/lib/resolve-bracket.ts
2026-06-22 15:44:54 -05:00

167 lines
6.8 KiB
TypeScript

import { GroupId, GroupTable, Match, Team, ThirdPlaceRow } from "@/lib/types";
import {
R32, LATER_ROUNDS, R32Match, BracketSlot,
ThirdAssignment, slotLabel,
} from "@/lib/bracket";
// Eine Gruppe gilt als abgeschlossen, wenn alle ihre Gruppenspiele beendet sind
// (regulär 6 Spiele pro Vierergruppe). Erst dann sind Platzierungen fix.
function groupFinished(group: GroupId, matches: Match[]): boolean {
const groupMatches = matches.filter((m) => m.group === group);
if (groupMatches.length === 0) return false;
return groupMatches.every((m) => m.status === "FINISHED");
}
// Ein aufgelöster Teilnehmer einer K.o.-Begegnung.
export interface ResolvedSide {
teamId: string | null; // null = noch Platzhalter
label: string; // Anzeige (Teamname oder "Sieger E" etc.)
code: string;
score: number | null;
isWinner: boolean;
provisional: boolean; // true = nur auf Basis aktueller Tabelle, noch nicht fix
}
export interface ResolvedTie {
matchNumber: number;
stage: string;
home: ResolvedSide;
away: ResolvedSide;
status: string;
prob?: { home: number; draw: number | null; away: number } | null;
}
// Findet das tatsächliche Spiel (aus dem Feed) zu einer FIFA-Match-Nummer.
function feedMatch(matches: Match[], num: number): Match | undefined {
return matches.find((m) => m.matchNumber === num && m.group == null);
}
// Bestimmt den Sieger eines abgeschlossenen Spiels (Feed) als Team-ID.
function winnerOf(m: Match | undefined): string | null {
if (!m || m.status !== "FINISHED") return null;
if (m.homeScore == null || m.awayScore == null) return null;
if (m.homeScore > m.awayScore) return m.homeTeamId;
if (m.awayScore > m.homeScore) return m.awayTeamId;
return null; // Unentschieden -> Elfmeter; Feed liefert i.d.R. Sieger separat
}
function loserOf(m: Match | undefined): string | null {
if (!m || m.status !== "FINISHED") return null;
if (m.homeScore == null || m.awayScore == null) return null;
if (m.homeScore > m.awayScore) return m.awayTeamId;
if (m.awayScore > m.homeScore) return m.homeTeamId;
return null;
}
// Löst einen R32-Slot (W/R/3) zu einer Team-ID auf, sofern bereits bekannt.
// provisional = true, solange die zugrunde liegende Gruppe/Zuordnung nicht fix ist.
function resolveR32Slot(
slot: BracketSlot,
winnerGroup: GroupId | undefined,
tables: GroupTable[],
assignment: ThirdAssignment | null,
thirds: ThirdPlaceRow[],
matches: Match[],
annexResolved: boolean,
): { teamId: string | null; provisional: boolean } {
const table = (g: GroupId) => tables.find((t) => t.group === g);
if (slot.type === "W") {
const t = table(slot.group!);
const teamId = t?.rows.find((r) => r.rank === 1)?.teamId ?? null;
return { teamId, provisional: !groupFinished(slot.group!, matches) };
}
if (slot.type === "R") {
const t = table(slot.group!);
const teamId = t?.rows.find((r) => r.rank === 2)?.teamId ?? null;
return { teamId, provisional: !groupFinished(slot.group!, matches) };
}
// 3. Platz: braucht Annex-C-Zuordnung + den Gruppensieger dieses Spiels
if (slot.type === "3" && assignment && winnerGroup) {
const thirdGroup = assignment[winnerGroup];
if (thirdGroup) {
const row = thirds.find((r) => r.group === thirdGroup && r.qualifies);
// Fix nur, wenn Annex C aufgelöst UND die Quellgruppe abgeschlossen ist.
const fix = annexResolved && groupFinished(thirdGroup, matches);
return { teamId: row?.teamId ?? null, provisional: !fix };
}
}
return { teamId: null, provisional: true };
}
function sideFrom(
teamId: string | null, fallbackLabel: string,
teams: Team[], feed: Match | undefined, which: "home" | "away",
provisional: boolean,
): ResolvedSide {
const team = teamId ? teams.find((t) => t.id === teamId) : undefined;
const score = feed
? which === "home" ? feed.homeScore : feed.awayScore
: null;
const w = winnerOf(feed);
return {
teamId,
label: team?.name ?? fallbackLabel,
code: team?.code ?? "",
score,
isWinner: teamId != null && w === teamId,
provisional: teamId != null && provisional,
};
}
// Baut die komplette aufgelöste Bracket-Struktur.
export function resolveBracket(
matches: Match[], teams: Team[], tables: GroupTable[],
thirds: ThirdPlaceRow[], assignment: ThirdAssignment | null,
annexResolved: boolean,
): { r32: ResolvedTie[]; later: Record<number, ResolvedTie> } {
// Map: Match-Nummer -> Sieger-Team-ID (für Propagation in Folgerunden)
const winners = new Map<number, string | null>();
const losers = new Map<number, string | null>();
// Map: Match-Nummer -> ist das Spiel beendet (Sieger fix)?
const decided = new Map<number, boolean>();
const r32: ResolvedTie[] = R32.map((rm: R32Match) => {
const feed = feedMatch(matches, rm.matchNumber);
const homeGroup = rm.home.type === "W" ? rm.home.group : undefined;
const awayGroup = rm.away.type === "W" ? rm.away.group : undefined;
// Für 3.-Platz-Slots: Gruppensieger ist die andere Seite (immer W)
const winnerGroup = (homeGroup ?? awayGroup) as GroupId | undefined;
const h = resolveR32Slot(rm.home, winnerGroup, tables, assignment, thirds, matches, annexResolved);
const a = resolveR32Slot(rm.away, winnerGroup, tables, assignment, thirds, matches, annexResolved);
const home = sideFrom(h.teamId, slotLabel(rm.home, assignment, winnerGroup), teams, feed, "home", h.provisional);
const away = sideFrom(a.teamId, slotLabel(rm.away, assignment, winnerGroup), teams, feed, "away", a.provisional);
winners.set(rm.matchNumber, winnerOf(feed));
losers.set(rm.matchNumber, loserOf(feed));
decided.set(rm.matchNumber, feed?.status === "FINISHED");
return {
matchNumber: rm.matchNumber, stage: "R32",
home, away, status: feed?.status ?? "SCHEDULED", prob: feed?.prob,
};
});
const later: Record<number, ResolvedTie> = {};
for (const km of LATER_ROUNDS) {
const feed = feedMatch(matches, km.matchNumber);
const src = km.losers ? losers : winners;
const homeId = src.get(km.fromHome) ?? null;
const awayId = src.get(km.fromAway) ?? null;
// Ein Folgeteam ist fix, wenn das speisende Spiel beendet ist.
const homeProv = !(decided.get(km.fromHome) ?? false);
const awayProv = !(decided.get(km.fromAway) ?? false);
const homeLabel = `${km.losers ? "Verlierer" : "Sieger"} ${km.fromHome}`;
const awayLabel = `${km.losers ? "Verlierer" : "Sieger"} ${km.fromAway}`;
const home = sideFrom(homeId, homeLabel, teams, feed, "home", homeProv);
const away = sideFrom(awayId, awayLabel, teams, feed, "away", awayProv);
winners.set(km.matchNumber, winnerOf(feed));
losers.set(km.matchNumber, loserOf(feed));
decided.set(km.matchNumber, feed?.status === "FINISHED");
later[km.matchNumber] = {
matchNumber: km.matchNumber, stage: km.stage,
home, away, status: feed?.status ?? "SCHEDULED", prob: feed?.prob,
};
}
return { r32, later };
}