Files
QR-master/src/lib/env.ts
Timo Knuth fb70b433c7 Industries
2026-03-31 18:46:01 +02:00

28 lines
1.2 KiB
TypeScript

import { z } from 'zod';
const envSchema = z.object({
NODE_ENV: z.enum(['development', 'production', 'test']).default('development'),
PORT: z.string().default('3000'),
DATABASE_URL: z.string().default('postgresql://postgres:A7fK9qR2@localhost:5435/qrmaster?schema=public'),
NEXTAUTH_URL: z.string().default('http://localhost:3050'),
NEXTAUTH_SECRET: z.string().default('development-secret-change-in-production'),
GOOGLE_CLIENT_ID: z.string().optional(),
GOOGLE_CLIENT_SECRET: z.string().optional(),
REDIS_URL: z.string().optional(),
IP_SALT: z.string().default('development-salt-change-in-production'),
ENABLE_DEMO: z.string().default('false'),
// Cloudflare R2 (S3 Compatible)
R2_ACCOUNT_ID: z.string().optional(),
R2_ACCESS_KEY_ID: z.string().optional(),
R2_SECRET_ACCESS_KEY: z.string().optional(),
R2_BUCKET_NAME: z.string().default('qrmaster-menus'),
R2_PUBLIC_URL: z.string().optional(),
MAX_UPLOAD_SIZE: z.string().default('10485760'), // 10MB default
});
// During build, we might not have all env vars, so we'll use defaults
const isBuildTime = process.env.NEXT_PHASE === 'phase-production-build' || !process.env.DATABASE_URL;
export const env = envSchema.parse(process.env);