Initialisieren
This commit is contained in:
185
components/tools/coin-flip.tsx
Normal file
185
components/tools/coin-flip.tsx
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@@ -0,0 +1,185 @@
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"use client";
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import { useRef, useState } from "react";
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import { AnimatePresence, motion } from "framer-motion";
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import { Coins } from "lucide-react";
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import Coin3D from "@/components/coin-3d";
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import { gsap } from "@/lib/gsap";
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import { coinEase } from "@/lib/motion";
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import { popConfetti } from "@/lib/confetti";
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import { useSound } from "@/components/providers/sound-provider";
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import { useLocalStorage } from "@/hooks/use-local-storage";
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import { usePrefersReducedMotion } from "@/hooks/use-prefers-reduced-motion";
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export default function CoinFlip() {
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const [frontLabel, setFrontLabel] = useLocalStorage("coin-front", "Kopf");
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const [backLabel, setBackLabel] = useLocalStorage("coin-back", "Zahl");
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const [history, setHistory] = useState<string[]>([]);
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const [flipping, setFlipping] = useState(false);
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const [result, setResult] = useState<string | null>(null);
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const coinRef = useRef<HTMLDivElement>(null);
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const stageRef = useRef<HTMLDivElement>(null);
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const rotationRef = useRef(0);
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const { play } = useSound();
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const reduced = usePrefersReducedMotion();
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const front = frontLabel.trim() || "Kopf";
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const back = backLabel.trim() || "Zahl";
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const flip = () => {
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if (flipping) return;
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const isBack = Math.random() < 0.5;
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const label = isBack ? back : front;
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setFlipping(true);
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setResult(null);
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play("coin");
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const current = rotationRef.current;
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const base = Math.ceil(current / 360) * 360;
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let target = base + 360 * 5 + (isBack ? 180 : 0);
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if (target - current < 360 * 4) target += 360;
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const dur = reduced ? 0.3 : 2.6;
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gsap.to(coinRef.current, {
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rotationX: target,
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duration: dur,
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ease: reduced ? "power1.out" : coinEase,
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onComplete: () => {
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rotationRef.current = target;
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setFlipping(false);
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setResult(label);
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setHistory((h) => [label, ...h].slice(0, 10));
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play("pop");
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popConfetti();
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},
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});
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if (!reduced) {
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gsap.to(stageRef.current, {
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y: -54,
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duration: dur / 2,
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yoyo: true,
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repeat: 1,
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ease: "power2.out",
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});
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}
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};
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return (
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<div className="grid items-center gap-10 lg:grid-cols-[1.15fr_0.85fr]">
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{/* Bühne */}
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<div className="flex flex-col items-center">
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<div ref={stageRef} className="coin-scene p-4">
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<button
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type="button"
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onClick={flip}
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aria-label="Münze werfen"
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className="block cursor-pointer rounded-full drop-shadow-[0_10px_18px_rgba(17,20,18,0.12)] transition-transform duration-200 hover:scale-[1.04] active:scale-95"
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>
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<Coin3D ref={coinRef} frontLabel={front} backLabel={back} size={188} />
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</button>
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</div>
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<div className="mt-2 h-14" aria-live="polite">
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<AnimatePresence mode="wait">
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{result && (
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<motion.p
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key={result + history.length}
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initial={{ opacity: 0, scale: 0.6, y: 12 }}
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animate={{ opacity: 1, scale: 1, y: 0 }}
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exit={{ opacity: 0, scale: 0.8 }}
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transition={{ type: "spring", stiffness: 380, damping: 22 }}
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className="font-display text-3xl font-semibold tracking-tight"
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>
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<span className="text-primary">{result}!</span>
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</motion.p>
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)}
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</AnimatePresence>
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</div>
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<motion.button
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type="button"
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onClick={flip}
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disabled={flipping}
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whileTap={{ scale: 0.95 }}
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className="mt-2 inline-flex cursor-pointer items-center gap-2 rounded-full bg-primary px-9 py-3.5 text-base font-semibold text-white shadow-cta transition-colors duration-200 hover:bg-primary-strong disabled:cursor-not-allowed disabled:opacity-60"
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>
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<Coins className="h-5 w-5" />
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{flipping ? "Fliegt …" : "Münze werfen"}
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</motion.button>
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<p className="mt-3 text-xs text-ink-soft">
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Tipp: Du kannst auch direkt auf die Münze tippen.
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</p>
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</div>
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{/* Einstellungen */}
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<div className="space-y-5">
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<div className="rounded-3xl border border-line bg-cream/70 p-5">
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<h3 className="text-sm font-semibold uppercase tracking-[0.16em] text-ink-soft">
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Seiten beschriften
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</h3>
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<div className="mt-4 grid grid-cols-2 gap-3">
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<label className="block">
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<span className="mb-1.5 block text-xs font-medium text-ink-soft">
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Vorderseite
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</span>
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<input
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value={frontLabel}
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onChange={(e) => setFrontLabel(e.target.value)}
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maxLength={14}
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placeholder="Kopf"
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className="w-full rounded-xl border border-line bg-surface px-3.5 py-2.5 text-sm font-medium outline-none transition focus:border-primary/60 focus:ring-2 focus:ring-primary/20"
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/>
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</label>
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<label className="block">
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<span className="mb-1.5 block text-xs font-medium text-ink-soft">
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Rückseite
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</span>
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<input
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value={backLabel}
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onChange={(e) => setBackLabel(e.target.value)}
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maxLength={14}
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placeholder="Zahl"
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className="w-full rounded-xl border border-line bg-surface px-3.5 py-2.5 text-sm font-medium outline-none transition focus:border-primary/60 focus:ring-2 focus:ring-primary/20"
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/>
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</label>
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</div>
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<p className="mt-3 text-xs leading-relaxed text-ink-soft">
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Z. B. „Ja“ & „Nein“, „Kino“ & „Couch“ – deine Beschriftung
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bleibt gespeichert.
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</p>
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</div>
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{history.length > 0 && (
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<div className="rounded-3xl border border-line bg-cream/70 p-5">
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<h3 className="text-sm font-semibold uppercase tracking-[0.16em] text-ink-soft">
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Verlauf
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</h3>
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<div className="mt-3 flex flex-wrap gap-1.5">
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<AnimatePresence initial={false}>
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{history.map((entry, i) => (
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<motion.span
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key={`${entry}-${history.length - i}`}
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initial={{ opacity: 0, scale: 0.6 }}
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animate={{ opacity: 1, scale: 1 }}
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className={`rounded-full px-3 py-1 text-xs font-semibold ${
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i === 0
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? "bg-primary text-white"
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: "bg-surface text-ink-soft ring-1 ring-line"
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}`}
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>
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{entry}
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</motion.span>
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))}
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</AnimatePresence>
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</div>
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</div>
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)}
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</div>
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</div>
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);
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}
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270
components/tools/dice-roller.tsx
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270
components/tools/dice-roller.tsx
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@@ -0,0 +1,270 @@
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"use client";
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import { useRef, useState } from "react";
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import { AnimatePresence, motion } from "framer-motion";
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import { Dices } from "lucide-react";
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import { gsap } from "@/lib/gsap";
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import { popConfetti } from "@/lib/confetti";
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import { useSound } from "@/components/providers/sound-provider";
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import { useLocalStorage } from "@/hooks/use-local-storage";
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import { usePrefersReducedMotion } from "@/hooks/use-prefers-reduced-motion";
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const SIZE = 104;
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const HALF = SIZE / 2;
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/** Würfelaugen-Positionen im 3×3-Raster (viewBox 40×40). */
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const PIPS: Record<number, number[]> = {
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1: [4],
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2: [0, 8],
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3: [0, 4, 8],
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4: [0, 2, 6, 8],
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5: [0, 2, 4, 6, 8],
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6: [0, 2, 3, 5, 6, 8],
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};
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/** Platzierung der Seiten im Würfel (gegenüberliegende Seiten = 7). */
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const FACE_TRANSFORMS = [
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`translateZ(${HALF}px)`, // 1 – vorne
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`rotateX(90deg) translateZ(${HALF}px)`, // 2 – oben
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`rotateY(90deg) translateZ(${HALF}px)`, // 3 – rechts
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`rotateY(-90deg) translateZ(${HALF}px)`, // 4 – links
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`rotateX(-90deg) translateZ(${HALF}px)`, // 5 – unten
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`rotateY(180deg) translateZ(${HALF}px)`, // 6 – hinten
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];
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/** Welche Würfel-Rotation bringt Wert v nach vorne? */
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const FACE_ROTATION: Record<number, { rx: number; ry: number }> = {
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1: { rx: 0, ry: 0 },
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2: { rx: -90, ry: 0 },
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3: { rx: 0, ry: -90 },
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4: { rx: 0, ry: 90 },
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5: { rx: 90, ry: 0 },
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6: { rx: 0, ry: 180 },
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};
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const DEFAULT_CUSTOM = ["Ja", "Nein", "Vielleicht", "Frag später", "Gute Idee", "Lass es"];
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export default function DiceRoller() {
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const [mode, setMode] = useLocalStorage<"numbers" | "custom">(
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"dice-mode",
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"numbers",
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);
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const [customFaces, setCustomFaces] = useLocalStorage<string[]>(
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"dice-custom",
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DEFAULT_CUSTOM,
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);
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const [rolling, setRolling] = useState(false);
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const [result, setResult] = useState<number | null>(null);
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const diceRef = useRef<HTMLDivElement>(null);
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const stageRef = useRef<HTMLDivElement>(null);
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const rotRef = useRef({ rx: -18, ry: 24 }); // hübscher Startwinkel
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const { play } = useSound();
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const reduced = usePrefersReducedMotion();
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const roll = () => {
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if (rolling) return;
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const value = 1 + Math.floor(Math.random() * 6);
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setRolling(true);
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setResult(null);
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play("dice");
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const { rx, ry } = rotRef.current;
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const target = FACE_ROTATION[value];
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const targetRx = Math.ceil(rx / 360) * 360 + 720 + target.rx;
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const targetRy = Math.ceil(ry / 360) * 360 + 720 + target.ry;
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const dur = reduced ? 0.35 : 1.9;
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gsap.to(diceRef.current, {
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rotationX: targetRx,
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rotationY: targetRy,
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duration: dur,
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ease: reduced ? "power1.out" : "power3.out",
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onComplete: () => {
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rotRef.current = { rx: targetRx, ry: targetRy };
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setRolling(false);
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setResult(value);
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play("pop");
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popConfetti();
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},
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});
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if (!reduced) {
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gsap.to(stageRef.current, {
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y: -40,
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duration: dur / 2,
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yoyo: true,
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repeat: 1,
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ease: "power2.out",
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});
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}
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};
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const resultLabel =
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result === null
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? null
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: mode === "custom"
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? customFaces[result - 1]?.trim() || `Seite ${result}`
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: String(result);
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return (
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<div className="grid items-center gap-10 lg:grid-cols-[1.15fr_0.85fr]">
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{/* Bühne */}
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<div className="flex flex-col items-center">
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<div ref={stageRef} className="dice-scene p-6">
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<button
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type="button"
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onClick={roll}
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aria-label="Würfel rollen"
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className="block cursor-pointer drop-shadow-[0_22px_26px_rgb(23_23_28/0.22)] transition-transform duration-200 hover:scale-[1.05] active:scale-95"
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>
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<div
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ref={diceRef}
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className="dice"
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style={{
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width: SIZE,
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height: SIZE,
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// Startwinkel als Literal (deckt sich mit rotRef's Initialwert) –
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// GSAP übernimmt danach die Rotation imperativ am DOM-Node.
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transform: "rotateX(-18deg) rotateY(24deg)",
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}}
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>
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{[1, 2, 3, 4, 5, 6].map((v, i) => (
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<div
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key={v}
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className="dice-face"
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style={{ transform: FACE_TRANSFORMS[i] }}
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>
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{mode === "numbers" ? (
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<svg viewBox="0 0 40 40" className="h-full w-full">
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{PIPS[v].map((p) => (
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<circle
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key={p}
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cx={8 + (p % 3) * 12}
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cy={8 + Math.floor(p / 3) * 12}
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r={3.6}
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fill="#17171c"
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/>
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))}
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</svg>
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) : (
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<span className="dice-face-label">
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{customFaces[v - 1]?.trim() || `Seite ${v}`}
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</span>
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)}
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</div>
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))}
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</div>
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</button>
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</div>
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<div className="mt-2 h-14" aria-live="polite">
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<AnimatePresence mode="wait">
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{resultLabel !== null && (
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<motion.p
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key={resultLabel + String(result)}
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initial={{ opacity: 0, scale: 0.6, y: 12 }}
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animate={{ opacity: 1, scale: 1, y: 0 }}
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exit={{ opacity: 0, scale: 0.8 }}
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transition={{ type: "spring", stiffness: 380, damping: 22 }}
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className="font-display text-3xl font-semibold tracking-tight"
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>
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<span className="text-primary">{resultLabel}</span>
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</motion.p>
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)}
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</AnimatePresence>
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</div>
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<motion.button
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type="button"
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onClick={roll}
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disabled={rolling}
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whileTap={{ scale: 0.95 }}
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className="mt-2 inline-flex cursor-pointer items-center gap-2 rounded-full bg-primary px-9 py-3.5 text-base font-semibold text-white shadow-cta transition-colors duration-200 hover:bg-primary-strong disabled:cursor-not-allowed disabled:opacity-60"
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>
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<Dices className="h-5 w-5" />
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{rolling ? "Rollt …" : "Würfeln!"}
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</motion.button>
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</div>
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{/* Einstellungen */}
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<div className="space-y-5">
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<div className="rounded-3xl border border-line bg-cream/70 p-5">
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<h3 className="text-sm font-semibold uppercase tracking-[0.16em] text-ink-soft">
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Würfel-Seiten
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</h3>
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<div className="mt-4 flex rounded-full border border-line bg-surface p-1">
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{(
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[
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{ id: "numbers", label: "Zahlen 1–6" },
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{ id: "custom", label: "Eigene Texte" },
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] as const
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).map((m) => (
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<button
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key={m.id}
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type="button"
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onClick={() => setMode(m.id)}
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className={`relative flex-1 cursor-pointer rounded-full px-3 py-2 text-sm font-semibold transition-colors duration-200 ${
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mode === m.id ? "text-white" : "text-ink-soft hover:text-ink"
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}`}
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>
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{mode === m.id && (
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<motion.span
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layoutId="dice-mode-pill"
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transition={{ type: "spring", stiffness: 420, damping: 34 }}
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className="absolute inset-0 rounded-full bg-primary"
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/>
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)}
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<span className="relative z-10">{m.label}</span>
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</button>
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))}
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</div>
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<AnimatePresence initial={false}>
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{mode === "custom" && (
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<motion.div
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initial={{ height: 0, opacity: 0 }}
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animate={{ height: "auto", opacity: 1 }}
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exit={{ height: 0, opacity: 0 }}
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transition={{ duration: 0.3, ease: "easeOut" }}
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className="overflow-hidden"
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>
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<div className="mt-4 grid grid-cols-2 gap-2">
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{customFaces.map((face, i) => (
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<label key={i} className="block">
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<span className="mb-1 block text-[11px] font-medium text-ink-soft">
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Seite {i + 1}
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</span>
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<input
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value={face}
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onChange={(e) =>
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setCustomFaces((faces) =>
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faces.map((f, idx) =>
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idx === i ? e.target.value : f,
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),
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||||
)
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||||
}
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||||
maxLength={18}
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placeholder={`Seite ${i + 1}`}
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className="w-full rounded-xl border border-line bg-surface px-3 py-2 text-sm font-medium outline-none transition focus:border-primary/60 focus:ring-2 focus:ring-primary/20"
|
||||
/>
|
||||
</label>
|
||||
))}
|
||||
</div>
|
||||
</motion.div>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
|
||||
<p className="mt-3 text-xs leading-relaxed text-ink-soft">
|
||||
Klassisch mit Würfelaugen oder mit eigenen Texten – perfekt für
|
||||
„Wer spült heute ab?“.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
188
components/tools/ja-nein-generator.tsx
Normal file
188
components/tools/ja-nein-generator.tsx
Normal file
@@ -0,0 +1,188 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useState } from "react";
|
||||
import { AnimatePresence, motion } from "framer-motion";
|
||||
import { CheckCircle2, HelpCircle, XCircle } from "lucide-react";
|
||||
import { gsap } from "@/lib/gsap";
|
||||
import { popConfetti } from "@/lib/confetti";
|
||||
import { useSound } from "@/components/providers/sound-provider";
|
||||
import { usePrefersReducedMotion } from "@/hooks/use-prefers-reduced-motion";
|
||||
|
||||
type Answer = "Ja" | "Nein";
|
||||
|
||||
export default function JaNeinGenerator() {
|
||||
const [question, setQuestion] = useState("");
|
||||
const [answer, setAnswer] = useState<Answer | null>(null);
|
||||
const [asking, setAsking] = useState(false);
|
||||
const [history, setHistory] = useState<Answer[]>([]);
|
||||
|
||||
const cardRef = useRef<HTMLDivElement>(null);
|
||||
const { play } = useSound();
|
||||
const reduced = usePrefersReducedMotion();
|
||||
|
||||
const ask = () => {
|
||||
if (asking) return;
|
||||
|
||||
const pick: Answer = Math.random() < 0.5 ? "Ja" : "Nein";
|
||||
setAsking(true);
|
||||
setAnswer(null);
|
||||
play("whoosh");
|
||||
|
||||
const reveal = () => {
|
||||
setAsking(false);
|
||||
setAnswer(pick);
|
||||
setHistory((h) => [pick, ...h].slice(0, 10));
|
||||
play(pick === "Ja" ? "win" : "pop");
|
||||
if (pick === "Ja") popConfetti();
|
||||
};
|
||||
|
||||
if (reduced) {
|
||||
gsap.delayedCall(0.25, reveal);
|
||||
return;
|
||||
}
|
||||
|
||||
const tl = gsap.timeline({ onComplete: reveal });
|
||||
tl.to(cardRef.current, {
|
||||
rotate: -6,
|
||||
x: -10,
|
||||
duration: 0.09,
|
||||
ease: "power1.inOut",
|
||||
})
|
||||
.to(cardRef.current, {
|
||||
rotate: 6,
|
||||
x: 10,
|
||||
duration: 0.09,
|
||||
ease: "power1.inOut",
|
||||
})
|
||||
.repeat(3)
|
||||
.to(cardRef.current, {
|
||||
rotate: 0,
|
||||
x: 0,
|
||||
duration: 0.2,
|
||||
ease: "power2.out",
|
||||
});
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="grid items-center gap-10 lg:grid-cols-[1.15fr_0.85fr]">
|
||||
{/* Bühne */}
|
||||
<div className="flex flex-col items-center">
|
||||
<input
|
||||
value={question}
|
||||
onChange={(e) => setQuestion(e.target.value)}
|
||||
maxLength={100}
|
||||
placeholder="Deine Ja/Nein-Frage (optional) …"
|
||||
aria-label="Deine Frage an den Ja-Nein-Generator"
|
||||
className="w-full max-w-sm rounded-full border border-line bg-surface px-5 py-3 text-center text-sm font-medium shadow-soft outline-none transition focus:border-primary/60 focus:ring-2 focus:ring-primary/20"
|
||||
/>
|
||||
|
||||
<div ref={cardRef} className="mt-8">
|
||||
<button
|
||||
type="button"
|
||||
onClick={ask}
|
||||
aria-label="Ja-Nein-Generator fragen"
|
||||
className="flex h-52 w-52 cursor-pointer items-center justify-center rounded-[2rem] border border-line bg-surface shadow-lift transition-transform duration-200 hover:scale-[1.03] active:scale-95 sm:h-60 sm:w-60"
|
||||
>
|
||||
<div
|
||||
className="relative flex h-full w-full items-center justify-center px-6"
|
||||
aria-live="polite"
|
||||
>
|
||||
<AnimatePresence mode="wait">
|
||||
{answer ? (
|
||||
<motion.div
|
||||
key={answer + history.length}
|
||||
initial={{ opacity: 0, scale: 0.7 }}
|
||||
animate={{ opacity: 1, scale: 1 }}
|
||||
exit={{ opacity: 0, scale: 0.8 }}
|
||||
transition={{ type: "spring", stiffness: 380, damping: 22 }}
|
||||
className={`flex flex-col items-center gap-2 ${
|
||||
answer === "Ja" ? "text-[#0d7a57]" : "text-clay"
|
||||
}`}
|
||||
>
|
||||
{answer === "Ja" ? (
|
||||
<CheckCircle2 className="h-14 w-14" />
|
||||
) : (
|
||||
<XCircle className="h-14 w-14" />
|
||||
)}
|
||||
<span className="font-display text-3xl font-semibold tracking-tight">
|
||||
{answer}
|
||||
</span>
|
||||
</motion.div>
|
||||
) : (
|
||||
<motion.div
|
||||
key="idle"
|
||||
initial={{ opacity: 0 }}
|
||||
animate={{ opacity: 1 }}
|
||||
exit={{ opacity: 0 }}
|
||||
className="flex flex-col items-center gap-2 text-ink-soft"
|
||||
>
|
||||
<HelpCircle className="h-14 w-14" />
|
||||
<span className="text-sm font-medium">Tippen zum Fragen</span>
|
||||
</motion.div>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
</div>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<motion.button
|
||||
type="button"
|
||||
onClick={ask}
|
||||
disabled={asking}
|
||||
whileTap={{ scale: 0.95 }}
|
||||
className="mt-6 inline-flex cursor-pointer items-center gap-2 rounded-full bg-primary px-9 py-3.5 text-base font-semibold text-white shadow-cta transition-colors duration-200 hover:bg-primary-strong disabled:cursor-not-allowed disabled:opacity-60"
|
||||
>
|
||||
<HelpCircle className="h-5 w-5" />
|
||||
{asking ? "Überlegt …" : "Ja oder Nein?"}
|
||||
</motion.button>
|
||||
<p className="mt-3 text-xs text-ink-soft">
|
||||
{question.trim()
|
||||
? `„${question.trim()}“`
|
||||
: "Stell eine Frage – oder lass dich einfach überraschen."}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{/* Info & Verlauf */}
|
||||
<div className="space-y-5">
|
||||
<div className="rounded-3xl border border-line bg-cream/70 p-5">
|
||||
<h3 className="text-sm font-semibold uppercase tracking-[0.16em] text-ink-soft">
|
||||
So funktioniert's
|
||||
</h3>
|
||||
<p className="mt-3 text-xs leading-relaxed text-ink-soft">
|
||||
Frage eingeben (optional), auf die Karte oder den Button tippen –
|
||||
der Generator entscheidet zufällig zwischen Ja und Nein. Perfekt
|
||||
für schnelle Entscheidungen ohne langes Abwägen.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{history.length > 0 && (
|
||||
<div className="rounded-3xl border border-line bg-cream/70 p-5">
|
||||
<h3 className="text-sm font-semibold uppercase tracking-[0.16em] text-ink-soft">
|
||||
Verlauf
|
||||
</h3>
|
||||
<div className="mt-3 flex flex-wrap gap-1.5">
|
||||
<AnimatePresence initial={false}>
|
||||
{history.map((entry, i) => (
|
||||
<motion.span
|
||||
key={`${entry}-${history.length - i}`}
|
||||
initial={{ opacity: 0, scale: 0.6 }}
|
||||
animate={{ opacity: 1, scale: 1 }}
|
||||
className={`rounded-full px-3 py-1 text-xs font-semibold ${
|
||||
i === 0
|
||||
? entry === "Ja"
|
||||
? "bg-[#0d7a57] text-white"
|
||||
: "bg-clay text-white"
|
||||
: "bg-surface text-ink-soft ring-1 ring-line"
|
||||
}`}
|
||||
>
|
||||
{entry}
|
||||
</motion.span>
|
||||
))}
|
||||
</AnimatePresence>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
178
components/tools/list-picker.tsx
Normal file
178
components/tools/list-picker.tsx
Normal file
@@ -0,0 +1,178 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useState } from "react";
|
||||
import { AnimatePresence, motion } from "framer-motion";
|
||||
import { ListChecks, Sparkles } from "lucide-react";
|
||||
import { gsap } from "@/lib/gsap";
|
||||
import { celebrateConfetti } from "@/lib/confetti";
|
||||
import { useSound } from "@/components/providers/sound-provider";
|
||||
import { useLocalStorage } from "@/hooks/use-local-storage";
|
||||
import { usePrefersReducedMotion } from "@/hooks/use-prefers-reduced-motion";
|
||||
|
||||
const DEFAULT_LIST = "Anna\nBen\nClara\nDavid";
|
||||
|
||||
export default function ListPicker() {
|
||||
const [text, setText] = useLocalStorage("list-items", DEFAULT_LIST);
|
||||
const [removeAfterDraw, setRemoveAfterDraw] = useLocalStorage(
|
||||
"list-remove",
|
||||
false,
|
||||
);
|
||||
const [display, setDisplay] = useState<string | null>(null);
|
||||
const [drawing, setDrawing] = useState(false);
|
||||
const [winner, setWinner] = useState<string | null>(null);
|
||||
const [error, setError] = useState(false);
|
||||
|
||||
const lastPaintRef = useRef(0);
|
||||
const textareaRef = useRef<HTMLTextAreaElement>(null);
|
||||
const { play } = useSound();
|
||||
const reduced = usePrefersReducedMotion();
|
||||
|
||||
const items = text
|
||||
.split("\n")
|
||||
.map((s) => s.trim())
|
||||
.filter(Boolean);
|
||||
|
||||
const draw = () => {
|
||||
if (drawing) return;
|
||||
if (items.length < 2) {
|
||||
setError(true);
|
||||
play("tick");
|
||||
gsap.fromTo(
|
||||
textareaRef.current,
|
||||
{ x: -7 },
|
||||
{ x: 0, duration: 0.4, ease: "elastic.out(2.5, 0.35)" },
|
||||
);
|
||||
return;
|
||||
}
|
||||
setError(false);
|
||||
|
||||
const pick = items[Math.floor(Math.random() * items.length)];
|
||||
setDrawing(true);
|
||||
setWinner(null);
|
||||
play("whoosh");
|
||||
|
||||
const dur = reduced ? 0.35 : 2.0;
|
||||
const proxy = { p: 0 };
|
||||
lastPaintRef.current = 0;
|
||||
|
||||
gsap.to(proxy, {
|
||||
p: 1,
|
||||
duration: dur,
|
||||
ease: "power2.out",
|
||||
onUpdate: () => {
|
||||
const now = performance.now();
|
||||
const interval = reduced ? 60 : 30 + 260 * proxy.p;
|
||||
if (now - lastPaintRef.current > interval) {
|
||||
lastPaintRef.current = now;
|
||||
setDisplay(items[Math.floor(Math.random() * items.length)]);
|
||||
}
|
||||
},
|
||||
onComplete: () => {
|
||||
setDisplay(pick);
|
||||
setWinner(pick);
|
||||
setDrawing(false);
|
||||
play("win");
|
||||
celebrateConfetti();
|
||||
if (removeAfterDraw) {
|
||||
setText(
|
||||
items
|
||||
.filter((item) => item !== pick)
|
||||
.join("\n"),
|
||||
);
|
||||
}
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="grid items-center gap-10 lg:grid-cols-[0.9fr_1.1fr]">
|
||||
{/* Liste */}
|
||||
<div className="rounded-3xl border border-line bg-cream/70 p-5">
|
||||
<h3 className="text-sm font-semibold uppercase tracking-[0.16em] text-ink-soft">
|
||||
Deine Liste ({items.length})
|
||||
</h3>
|
||||
<textarea
|
||||
ref={textareaRef}
|
||||
value={text}
|
||||
onChange={(e) => setText(e.target.value)}
|
||||
rows={8}
|
||||
placeholder={"Ein Eintrag pro Zeile, z. B.\nAnna\nBen\nClara"}
|
||||
aria-label="Liste der Einträge, ein Eintrag pro Zeile"
|
||||
className={`mt-4 w-full resize-none rounded-xl border bg-surface px-4 py-3 font-mono text-sm leading-relaxed outline-none transition focus:ring-2 ${
|
||||
error
|
||||
? "border-clay/60 focus:border-clay/60 focus:ring-clay/20"
|
||||
: "border-line focus:border-primary/60 focus:ring-primary/20"
|
||||
}`}
|
||||
/>
|
||||
<label className="mt-3 flex cursor-pointer items-center gap-2.5 text-sm font-medium text-ink-soft">
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={removeAfterDraw}
|
||||
onChange={(e) => setRemoveAfterDraw(e.target.checked)}
|
||||
className="h-4 w-4 cursor-pointer accent-primary"
|
||||
/>
|
||||
Gezogene Einträge entfernen (ohne Zurücklegen)
|
||||
</label>
|
||||
<p className={`mt-3 text-xs leading-relaxed ${error ? "font-semibold text-clay" : "text-ink-soft"}`}>
|
||||
{error
|
||||
? "Bitte mindestens 2 Einträge eintragen."
|
||||
: "Ideal für Teams, Gruppen-Reihenfolgen oder Gewinnspiele."}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{/* Anzeige */}
|
||||
<div className="flex flex-col items-center">
|
||||
<div className="flex min-h-[190px] w-full items-center justify-center rounded-[2rem] border border-line bg-cream/70 px-8 py-8">
|
||||
<AnimatePresence mode="wait">
|
||||
{display === null ? (
|
||||
<motion.div
|
||||
key="idle"
|
||||
initial={{ opacity: 0 }}
|
||||
animate={{ opacity: 1 }}
|
||||
className="flex flex-col items-center gap-3 text-center"
|
||||
>
|
||||
<ListChecks className="h-8 w-8 text-primary/50" />
|
||||
<p className="font-display text-xl font-medium text-ink-soft">
|
||||
{items.length >= 2
|
||||
? `${items.length} Einträge warten auf die Ziehung.`
|
||||
: "Trage links mindestens 2 Einträge ein."}
|
||||
</p>
|
||||
</motion.div>
|
||||
) : (
|
||||
<motion.p
|
||||
key={display + (winner ? "-win" : "")}
|
||||
initial={winner ? { scale: 0.6, opacity: 0, y: 14 } : false}
|
||||
animate={{ scale: 1, opacity: 1, y: 0 }}
|
||||
transition={{ type: "spring", stiffness: 340, damping: 20 }}
|
||||
className={`break-words text-center font-display text-5xl font-semibold tracking-tight sm:text-6xl ${
|
||||
winner ? "text-primary" : "text-ink/60"
|
||||
}`}
|
||||
aria-live="polite"
|
||||
>
|
||||
{display}
|
||||
</motion.p>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
</div>
|
||||
|
||||
<motion.button
|
||||
type="button"
|
||||
onClick={draw}
|
||||
disabled={drawing}
|
||||
whileTap={{ scale: 0.95 }}
|
||||
className="mt-6 inline-flex cursor-pointer items-center gap-2 rounded-full bg-primary px-9 py-3.5 text-base font-semibold text-white shadow-cta transition-colors duration-200 hover:bg-primary-strong disabled:cursor-not-allowed disabled:opacity-60"
|
||||
>
|
||||
<Sparkles className="h-5 w-5" />
|
||||
{drawing ? "Zieht …" : "Zufällig ziehen"}
|
||||
</motion.button>
|
||||
{winner && (
|
||||
<p className="mt-3 text-xs text-ink-soft">
|
||||
{removeAfterDraw
|
||||
? `„${winner}“ wurde von der Liste entfernt.`
|
||||
: "Nochmal ziehen? Einfach erneut klicken."}
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
252
components/tools/magic-8-ball.tsx
Normal file
252
components/tools/magic-8-ball.tsx
Normal file
@@ -0,0 +1,252 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useState } from "react";
|
||||
import { AnimatePresence, motion } from "framer-motion";
|
||||
import { Pencil, Plus, Sparkles, X } from "lucide-react";
|
||||
import { gsap } from "@/lib/gsap";
|
||||
import { popConfetti } from "@/lib/confetti";
|
||||
import { useSound } from "@/components/providers/sound-provider";
|
||||
import { useLocalStorage } from "@/hooks/use-local-storage";
|
||||
import { usePrefersReducedMotion } from "@/hooks/use-prefers-reduced-motion";
|
||||
|
||||
const DEFAULT_ANSWERS = [
|
||||
"Ja, definitiv.",
|
||||
"Ohne Zweifel.",
|
||||
"Sehr wahrscheinlich.",
|
||||
"Sieht gut aus.",
|
||||
"Frag später nochmal.",
|
||||
"Kann ich jetzt nicht sagen.",
|
||||
"Konzentrier dich und frag erneut.",
|
||||
"Rechne nicht damit.",
|
||||
"Meine Antwort: Nein.",
|
||||
"Eher nicht.",
|
||||
];
|
||||
|
||||
const MIN_ANSWERS = 2;
|
||||
const MAX_ANSWERS = 20;
|
||||
|
||||
export default function Magic8Ball() {
|
||||
const [answers, setAnswers] = useLocalStorage<string[]>(
|
||||
"ball-answers",
|
||||
DEFAULT_ANSWERS,
|
||||
);
|
||||
const [question, setQuestion] = useState("");
|
||||
const [answer, setAnswer] = useState<string | null>(null);
|
||||
const [shaking, setShaking] = useState(false);
|
||||
const [editing, setEditing] = useState(false);
|
||||
|
||||
const ballRef = useRef<HTMLDivElement>(null);
|
||||
const { play } = useSound();
|
||||
const reduced = usePrefersReducedMotion();
|
||||
|
||||
const validAnswers = answers.map((a) => a.trim()).filter(Boolean);
|
||||
|
||||
const shake = () => {
|
||||
if (shaking || validAnswers.length === 0) return;
|
||||
|
||||
const pick =
|
||||
validAnswers[Math.floor(Math.random() * validAnswers.length)];
|
||||
setShaking(true);
|
||||
setAnswer(null);
|
||||
play("whoosh");
|
||||
|
||||
const reveal = () => {
|
||||
setAnswer(pick);
|
||||
setShaking(false);
|
||||
play("pop");
|
||||
popConfetti();
|
||||
};
|
||||
|
||||
if (reduced) {
|
||||
gsap.delayedCall(0.25, reveal);
|
||||
return;
|
||||
}
|
||||
|
||||
const tl = gsap.timeline({ onComplete: reveal });
|
||||
tl.to(ballRef.current, {
|
||||
x: -18,
|
||||
rotation: -9,
|
||||
duration: 0.08,
|
||||
ease: "power1.inOut",
|
||||
})
|
||||
.to(ballRef.current, {
|
||||
x: 16,
|
||||
rotation: 8,
|
||||
duration: 0.08,
|
||||
ease: "power1.inOut",
|
||||
})
|
||||
.repeat(4)
|
||||
.to(ballRef.current, {
|
||||
x: 0,
|
||||
rotation: 0,
|
||||
duration: 0.22,
|
||||
ease: "power2.out",
|
||||
});
|
||||
};
|
||||
|
||||
const updateAnswer = (i: number, value: string) =>
|
||||
setAnswers((list) => list.map((a, idx) => (idx === i ? value : a)));
|
||||
|
||||
const addAnswer = () => {
|
||||
if (answers.length >= MAX_ANSWERS) return;
|
||||
setAnswers((list) => [...list, ""]);
|
||||
};
|
||||
|
||||
const removeAnswer = (i: number) => {
|
||||
if (answers.length <= MIN_ANSWERS) return;
|
||||
setAnswers((list) => list.filter((_, idx) => idx !== i));
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="grid items-center gap-10 lg:grid-cols-[1.15fr_0.85fr]">
|
||||
{/* Bühne */}
|
||||
<div className="flex flex-col items-center">
|
||||
<input
|
||||
value={question}
|
||||
onChange={(e) => setQuestion(e.target.value)}
|
||||
maxLength={80}
|
||||
placeholder="Deine Frage (optional) …"
|
||||
aria-label="Deine Frage an den 8-Ball"
|
||||
className="w-full max-w-sm rounded-full border border-line bg-surface px-5 py-3 text-center text-sm font-medium shadow-soft outline-none transition focus:border-primary/60 focus:ring-2 focus:ring-primary/20"
|
||||
/>
|
||||
|
||||
<div ref={ballRef} className="mt-6">
|
||||
<button
|
||||
type="button"
|
||||
onClick={shake}
|
||||
aria-label="8-Ball schütteln"
|
||||
className="ball-body relative flex h-64 w-64 cursor-pointer items-center justify-center rounded-full transition-transform duration-200 hover:scale-[1.03] active:scale-95 sm:h-72 sm:w-72"
|
||||
>
|
||||
<div className="ball-window relative flex h-32 w-32 items-center justify-center overflow-hidden rounded-full sm:h-36 sm:w-36">
|
||||
{/* Prisma-Dreieck */}
|
||||
<div
|
||||
aria-hidden
|
||||
className="absolute inset-4 bg-primary/60"
|
||||
style={{
|
||||
clipPath: "polygon(50% 6%, 94% 90%, 6% 90%)",
|
||||
}}
|
||||
/>
|
||||
<div
|
||||
className="relative z-10 flex h-full w-full items-center justify-center px-7"
|
||||
aria-live="polite"
|
||||
>
|
||||
<AnimatePresence mode="wait">
|
||||
{answer ? (
|
||||
<motion.p
|
||||
key={answer}
|
||||
initial={{ opacity: 0, scale: 0.7, filter: "blur(8px)" }}
|
||||
animate={{ opacity: 1, scale: 1, filter: "blur(0px)" }}
|
||||
exit={{ opacity: 0, filter: "blur(6px)" }}
|
||||
transition={{ duration: 0.5, ease: "easeOut" }}
|
||||
className="text-center font-display text-[13px] font-semibold leading-snug text-[#dde5dd]"
|
||||
>
|
||||
{answer}
|
||||
</motion.p>
|
||||
) : (
|
||||
<motion.p
|
||||
key="eight"
|
||||
initial={{ opacity: 0 }}
|
||||
animate={{ opacity: 1 }}
|
||||
exit={{ opacity: 0 }}
|
||||
className="font-display text-4xl font-semibold text-[#dde5dd]"
|
||||
>
|
||||
8
|
||||
</motion.p>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
</div>
|
||||
</div>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<motion.button
|
||||
type="button"
|
||||
onClick={shake}
|
||||
disabled={shaking || validAnswers.length === 0}
|
||||
whileTap={{ scale: 0.95 }}
|
||||
className="mt-6 inline-flex cursor-pointer items-center gap-2 rounded-full bg-primary px-9 py-3.5 text-base font-semibold text-white shadow-cta transition-colors duration-200 hover:bg-primary-strong disabled:cursor-not-allowed disabled:opacity-60"
|
||||
>
|
||||
<Sparkles className="h-5 w-5" />
|
||||
{shaking ? "Schüttelt …" : "8-Ball schütteln"}
|
||||
</motion.button>
|
||||
<p className="mt-3 text-xs text-ink-soft">
|
||||
{question.trim()
|
||||
? `„${question.trim()}“`
|
||||
: "Stell eine Ja/Nein-Frage – oder lass dich einfach überraschen."}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{/* Antworten-Editor */}
|
||||
<div className="rounded-3xl border border-line bg-cream/70 p-5">
|
||||
<div className="flex items-center justify-between">
|
||||
<h3 className="text-sm font-semibold uppercase tracking-[0.16em] text-ink-soft">
|
||||
Antworten ({validAnswers.length})
|
||||
</h3>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setEditing((e) => !e)}
|
||||
aria-expanded={editing}
|
||||
className={`inline-flex cursor-pointer items-center gap-1.5 rounded-full px-3.5 py-1.5 text-xs font-semibold transition-colors ${
|
||||
editing
|
||||
? "bg-primary text-white"
|
||||
: "bg-surface text-ink-soft ring-1 ring-line hover:text-primary"
|
||||
}`}
|
||||
>
|
||||
<Pencil className="h-3.5 w-3.5" />
|
||||
{editing ? "Fertig" : "Bearbeiten"}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<AnimatePresence initial={false}>
|
||||
{editing && (
|
||||
<motion.div
|
||||
initial={{ height: 0, opacity: 0 }}
|
||||
animate={{ height: "auto", opacity: 1 }}
|
||||
exit={{ height: 0, opacity: 0 }}
|
||||
transition={{ duration: 0.3, ease: "easeOut" }}
|
||||
className="overflow-hidden"
|
||||
>
|
||||
<div className="mt-4 max-h-[260px] space-y-2 overflow-y-auto pr-1">
|
||||
{answers.map((a, i) => (
|
||||
<div key={i} className="flex items-center gap-2">
|
||||
<input
|
||||
value={a}
|
||||
onChange={(e) => updateAnswer(i, e.target.value)}
|
||||
maxLength={60}
|
||||
placeholder={`Antwort ${i + 1}`}
|
||||
aria-label={`Antwort ${i + 1}`}
|
||||
className="w-full rounded-xl border border-line bg-surface px-3.5 py-2 text-sm font-medium outline-none transition focus:border-primary/60 focus:ring-2 focus:ring-primary/20"
|
||||
/>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => removeAnswer(i)}
|
||||
disabled={answers.length <= MIN_ANSWERS}
|
||||
aria-label={`Antwort ${i + 1} entfernen`}
|
||||
className="flex h-9 w-9 shrink-0 cursor-pointer items-center justify-center rounded-xl text-ink-soft transition-colors hover:bg-clay-soft hover:text-clay disabled:cursor-not-allowed disabled:opacity-30"
|
||||
>
|
||||
<X className="h-4 w-4" />
|
||||
</button>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
onClick={addAnswer}
|
||||
disabled={answers.length >= MAX_ANSWERS}
|
||||
className="mt-3 inline-flex w-full cursor-pointer items-center justify-center gap-2 rounded-xl border-2 border-dashed border-line px-4 py-2.5 text-sm font-semibold text-ink-soft transition-colors hover:border-primary/50 hover:text-primary disabled:cursor-not-allowed disabled:opacity-40"
|
||||
>
|
||||
<Plus className="h-4 w-4" />
|
||||
Antwort hinzufügen
|
||||
</button>
|
||||
</motion.div>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
|
||||
<p className="mt-3 text-xs leading-relaxed text-ink-soft">
|
||||
Der Ball sagt, was du ihm vorgibst – von klassisch bis fies.{" "}
|
||||
{MIN_ANSWERS}–{MAX_ANSWERS} Antworten, automatisch gespeichert.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
147
components/tools/random-number.tsx
Normal file
147
components/tools/random-number.tsx
Normal file
@@ -0,0 +1,147 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useState } from "react";
|
||||
import { AnimatePresence, motion } from "framer-motion";
|
||||
import { Hash } from "lucide-react";
|
||||
import { gsap } from "@/lib/gsap";
|
||||
import { popConfetti } from "@/lib/confetti";
|
||||
import { useSound } from "@/components/providers/sound-provider";
|
||||
import { useLocalStorage } from "@/hooks/use-local-storage";
|
||||
import { usePrefersReducedMotion } from "@/hooks/use-prefers-reduced-motion";
|
||||
|
||||
const randInt = (lo: number, hi: number) =>
|
||||
lo + Math.floor(Math.random() * (hi - lo + 1));
|
||||
|
||||
export default function RandomNumber() {
|
||||
const [min, setMin] = useLocalStorage("num-min", 1);
|
||||
const [max, setMax] = useLocalStorage("num-max", 100);
|
||||
const [display, setDisplay] = useState<string | null>(null);
|
||||
const [rolling, setRolling] = useState(false);
|
||||
const [done, setDone] = useState(false);
|
||||
|
||||
const lastPaintRef = useRef(0);
|
||||
const { play } = useSound();
|
||||
const reduced = usePrefersReducedMotion();
|
||||
|
||||
const roll = () => {
|
||||
if (rolling) return;
|
||||
|
||||
const lo = Math.min(min, max);
|
||||
const hi = Math.max(min, max);
|
||||
const result = randInt(lo, hi);
|
||||
|
||||
setRolling(true);
|
||||
setDone(false);
|
||||
play("whoosh");
|
||||
|
||||
const dur = reduced ? 0.3 : 1.7;
|
||||
const proxy = { p: 0 };
|
||||
lastPaintRef.current = 0;
|
||||
|
||||
gsap.to(proxy, {
|
||||
p: 1,
|
||||
duration: dur,
|
||||
ease: "power2.out",
|
||||
onUpdate: () => {
|
||||
const now = performance.now();
|
||||
// Wechsel-Intervall wächst → Slot-Machine-Effekt
|
||||
const interval = reduced ? 60 : 28 + 240 * proxy.p;
|
||||
if (now - lastPaintRef.current > interval) {
|
||||
lastPaintRef.current = now;
|
||||
setDisplay(String(randInt(lo, hi)));
|
||||
}
|
||||
},
|
||||
onComplete: () => {
|
||||
setDisplay(String(result));
|
||||
setRolling(false);
|
||||
setDone(true);
|
||||
play("pop");
|
||||
popConfetti();
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="grid items-center gap-10 lg:grid-cols-[1.15fr_0.85fr]">
|
||||
{/* Anzeige */}
|
||||
<div className="flex flex-col items-center">
|
||||
<div className="flex min-h-[190px] items-center justify-center rounded-[2rem] border border-line bg-cream/70 px-10 py-8">
|
||||
<AnimatePresence mode="wait">
|
||||
{display === null ? (
|
||||
<motion.p
|
||||
key="idle"
|
||||
initial={{ opacity: 0 }}
|
||||
animate={{ opacity: 1 }}
|
||||
className="text-center font-display text-xl font-medium text-ink-soft"
|
||||
>
|
||||
Bereit, wenn du es bist.
|
||||
</motion.p>
|
||||
) : (
|
||||
<motion.p
|
||||
key={display + (done ? "-done" : "")}
|
||||
initial={done ? { scale: 1.35, opacity: 0 } : false}
|
||||
animate={{ scale: 1, opacity: 1 }}
|
||||
transition={{ type: "spring", stiffness: 320, damping: 18 }}
|
||||
className={`tabular font-display text-8xl font-semibold tracking-tight sm:text-9xl ${
|
||||
done ? "text-primary" : "text-ink/70"
|
||||
}`}
|
||||
aria-live="polite"
|
||||
>
|
||||
{display}
|
||||
</motion.p>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
</div>
|
||||
|
||||
<motion.button
|
||||
type="button"
|
||||
onClick={roll}
|
||||
disabled={rolling}
|
||||
whileTap={{ scale: 0.95 }}
|
||||
className="mt-6 inline-flex cursor-pointer items-center gap-2 rounded-full bg-primary px-9 py-3.5 text-base font-semibold text-white shadow-cta transition-colors duration-200 hover:bg-primary-strong disabled:cursor-not-allowed disabled:opacity-60"
|
||||
>
|
||||
<Hash className="h-5 w-5" />
|
||||
{rolling ? "Rollt …" : "Zahl generieren"}
|
||||
</motion.button>
|
||||
<p className="mt-3 text-xs text-ink-soft">
|
||||
Zufallszahl zwischen {Math.min(min, max)} und {Math.max(min, max)}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{/* Einstellungen */}
|
||||
<div className="rounded-3xl border border-line bg-cream/70 p-5">
|
||||
<h3 className="text-sm font-semibold uppercase tracking-[0.16em] text-ink-soft">
|
||||
Zahlenraum
|
||||
</h3>
|
||||
<div className="mt-4 grid grid-cols-2 gap-3">
|
||||
<label className="block">
|
||||
<span className="mb-1.5 block text-xs font-medium text-ink-soft">
|
||||
Minimum
|
||||
</span>
|
||||
<input
|
||||
type="number"
|
||||
value={min}
|
||||
onChange={(e) => setMin(Number(e.target.value))}
|
||||
className="tabular w-full rounded-xl border border-line bg-surface px-3.5 py-2.5 text-sm font-medium outline-none transition focus:border-primary/60 focus:ring-2 focus:ring-primary/20"
|
||||
/>
|
||||
</label>
|
||||
<label className="block">
|
||||
<span className="mb-1.5 block text-xs font-medium text-ink-soft">
|
||||
Maximum
|
||||
</span>
|
||||
<input
|
||||
type="number"
|
||||
value={max}
|
||||
onChange={(e) => setMax(Number(e.target.value))}
|
||||
className="tabular w-full rounded-xl border border-line bg-surface px-3.5 py-2.5 text-sm font-medium outline-none transition focus:border-primary/60 focus:ring-2 focus:ring-primary/20"
|
||||
/>
|
||||
</label>
|
||||
</div>
|
||||
<p className="mt-3 text-xs leading-relaxed text-ink-soft">
|
||||
Perfekt für Lose, Teams oder „Wie viele Liegestütze?“. Reihenfolge
|
||||
von Min & Max ist egal.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
299
components/tools/wheel-of-fortune.tsx
Normal file
299
components/tools/wheel-of-fortune.tsx
Normal file
@@ -0,0 +1,299 @@
|
||||
"use client";
|
||||
|
||||
import { useRef, useState } from "react";
|
||||
import { AnimatePresence, motion } from "framer-motion";
|
||||
import { Plus, RotateCcw, Sparkles, X } from "lucide-react";
|
||||
import { gsap } from "@/lib/gsap";
|
||||
import { wheelEase } from "@/lib/motion";
|
||||
import { celebrateConfetti } from "@/lib/confetti";
|
||||
import { useSound } from "@/components/providers/sound-provider";
|
||||
import { useLocalStorage } from "@/hooks/use-local-storage";
|
||||
import { usePrefersReducedMotion } from "@/hooks/use-prefers-reduced-motion";
|
||||
|
||||
const DEFAULT_OPTIONS = ["1", "2", "3", "4", "5", "6"];
|
||||
|
||||
/** Natürliche, gedeckte Farben – weiße Schrift bleibt lesbar. */
|
||||
const PALETTE = [
|
||||
"#33523f",
|
||||
"#a8623f",
|
||||
"#b98a3c",
|
||||
"#5e7a5e",
|
||||
"#6b7f8c",
|
||||
"#8a6b52",
|
||||
"#5f8a80",
|
||||
"#9a5b45",
|
||||
"#4f6b8a",
|
||||
"#8c7a4f",
|
||||
"#5c6e4f",
|
||||
"#3f5e66",
|
||||
];
|
||||
|
||||
const C = 210;
|
||||
const R = 196;
|
||||
const MIN_OPTIONS = 2;
|
||||
const MAX_OPTIONS = 12;
|
||||
|
||||
/** Winkel → Punkt auf dem Kreis (0° = oben, im Uhrzeigersinn). */
|
||||
function polar(angleDeg: number, radius: number): [number, number] {
|
||||
const a = (angleDeg * Math.PI) / 180;
|
||||
return [C + radius * Math.sin(a), C - radius * Math.cos(a)];
|
||||
}
|
||||
|
||||
export default function WheelOfFortune() {
|
||||
const [options, setOptions] = useLocalStorage<string[]>(
|
||||
"wheel-options",
|
||||
DEFAULT_OPTIONS,
|
||||
);
|
||||
const [spinning, setSpinning] = useState(false);
|
||||
const [winner, setWinner] = useState<number | null>(null);
|
||||
|
||||
const wheelRef = useRef<SVGGElement>(null);
|
||||
const pointerRef = useRef<HTMLDivElement>(null);
|
||||
const rotationRef = useRef(0);
|
||||
const lastTickRef = useRef(-1);
|
||||
|
||||
const { play } = useSound();
|
||||
const reduced = usePrefersReducedMotion();
|
||||
|
||||
const labels = options.map((o, i) => o.trim() || `Option ${i + 1}`);
|
||||
const n = labels.length;
|
||||
const seg = 360 / n;
|
||||
|
||||
const spin = () => {
|
||||
if (spinning || n < MIN_OPTIONS) return;
|
||||
|
||||
const winnerIndex = Math.floor(Math.random() * n);
|
||||
setWinner(null);
|
||||
setSpinning(true);
|
||||
play("whoosh");
|
||||
lastTickRef.current = -1;
|
||||
|
||||
// Zufällige Position innerhalb des Gewinner-Segments
|
||||
const offset = 0.18 + Math.random() * 0.64;
|
||||
const targetAngle = winnerIndex * seg + seg * offset;
|
||||
|
||||
const current = rotationRef.current;
|
||||
const currentMod = ((current % 360) + 360) % 360;
|
||||
const delta =
|
||||
(((360 - targetAngle - currentMod) % 360) + 360) % 360;
|
||||
const target = current + 360 * 6 + delta;
|
||||
|
||||
const dur = reduced ? 0.5 : 5.6;
|
||||
|
||||
gsap.to(wheelRef.current, {
|
||||
rotation: target,
|
||||
svgOrigin: `${C} ${C}`,
|
||||
duration: dur,
|
||||
ease: reduced ? "power1.out" : wheelEase,
|
||||
onUpdate: () => {
|
||||
if (reduced) return;
|
||||
const rot = Number(gsap.getProperty(wheelRef.current, "rotation"));
|
||||
const m = ((rot % 360) + 360) % 360;
|
||||
const idx = Math.floor(((360 - m) % 360) / seg);
|
||||
if (idx !== lastTickRef.current) {
|
||||
lastTickRef.current = idx;
|
||||
play("tick");
|
||||
gsap.fromTo(
|
||||
pointerRef.current,
|
||||
{ rotation: -16 },
|
||||
{
|
||||
rotation: 0,
|
||||
duration: 0.22,
|
||||
ease: "elastic.out(2.2, 0.4)",
|
||||
transformOrigin: "50% 12%",
|
||||
},
|
||||
);
|
||||
}
|
||||
},
|
||||
onComplete: () => {
|
||||
rotationRef.current = target;
|
||||
setSpinning(false);
|
||||
setWinner(winnerIndex);
|
||||
play("win");
|
||||
celebrateConfetti();
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
const updateOption = (i: number, value: string) => {
|
||||
setOptions((opts) => opts.map((o, idx) => (idx === i ? value : o)));
|
||||
setWinner(null);
|
||||
};
|
||||
|
||||
const addOption = () => {
|
||||
if (n >= MAX_OPTIONS) return;
|
||||
setOptions((opts) => [...opts, ""]);
|
||||
setWinner(null);
|
||||
};
|
||||
|
||||
const removeOption = (i: number) => {
|
||||
if (n <= MIN_OPTIONS) return;
|
||||
setOptions((opts) => opts.filter((_, idx) => idx !== i));
|
||||
setWinner(null);
|
||||
};
|
||||
|
||||
const fontSize = n <= 6 ? 15 : n <= 9 ? 13 : 11.5;
|
||||
|
||||
return (
|
||||
<div className="grid items-center gap-10 lg:grid-cols-[1.1fr_0.9fr]">
|
||||
{/* Rad */}
|
||||
<div className="flex flex-col items-center">
|
||||
<div className="relative w-full max-w-[400px]">
|
||||
{/* Zeiger */}
|
||||
<div
|
||||
ref={pointerRef}
|
||||
aria-hidden
|
||||
className="absolute -top-1.5 left-1/2 z-10 h-9 w-7 -translate-x-1/2 bg-primary shadow-[0_6px_16px_rgb(108_92_231/0.5)]"
|
||||
style={{
|
||||
clipPath: "polygon(50% 100%, 0 0, 100% 0)",
|
||||
}}
|
||||
/>
|
||||
<svg viewBox="0 0 420 420" className="w-full drop-shadow-[0_20px_36px_rgb(23_23_28/0.14)]">
|
||||
{/* äußerer Ring */}
|
||||
<circle cx={C} cy={C} r={206} fill="#ffffff" stroke="#e9e9e4" />
|
||||
<g ref={wheelRef}>
|
||||
{labels.map((label, i) => {
|
||||
const [x0, y0] = polar(i * seg, R);
|
||||
const [x1, y1] = polar((i + 1) * seg, R);
|
||||
const large = seg > 180 ? 1 : 0;
|
||||
const isWinner = winner === i;
|
||||
const dimmed = winner !== null && !isWinner;
|
||||
return (
|
||||
<g key={i}>
|
||||
<path
|
||||
d={`M ${C} ${C} L ${x0} ${y0} A ${R} ${R} 0 ${large} 1 ${x1} ${y1} Z`}
|
||||
fill={PALETTE[i % PALETTE.length]}
|
||||
stroke="#ffffff"
|
||||
strokeWidth={isWinner ? 3.5 : 1.5}
|
||||
className="transition-opacity duration-500"
|
||||
style={{
|
||||
opacity: dimmed ? 0.4 : 1,
|
||||
filter: isWinner
|
||||
? "drop-shadow(0 0 14px rgb(242 179 61 / 0.9))"
|
||||
: undefined,
|
||||
}}
|
||||
/>
|
||||
<g transform={`rotate(${i * seg + seg / 2} ${C} ${C})`}>
|
||||
<text
|
||||
x={C}
|
||||
y={C - 118}
|
||||
textAnchor="middle"
|
||||
dominantBaseline="central"
|
||||
transform={`rotate(90 ${C} ${C - 118})`}
|
||||
fill="#ffffff"
|
||||
fontSize={fontSize}
|
||||
fontWeight={600}
|
||||
fontFamily="var(--font-display)"
|
||||
style={{
|
||||
textShadow: "0 1px 3px rgb(0 0 0 / 0.35)",
|
||||
opacity: dimmed ? 0.4 : 1,
|
||||
}}
|
||||
className="transition-opacity duration-500"
|
||||
>
|
||||
{label.length > 16 ? `${label.slice(0, 15)}…` : label}
|
||||
</text>
|
||||
</g>
|
||||
</g>
|
||||
);
|
||||
})}
|
||||
</g>
|
||||
{/* Nabe */}
|
||||
<circle cx={C} cy={C} r={30} fill="#ffffff" stroke="#e9e9e4" strokeWidth={2} />
|
||||
<circle cx={C} cy={C} r={9} fill="#6c5ce7" />
|
||||
</svg>
|
||||
</div>
|
||||
|
||||
<div className="mt-4 h-14" aria-live="polite">
|
||||
<AnimatePresence mode="wait">
|
||||
{winner !== null && (
|
||||
<motion.p
|
||||
key={`${winner}-${labels[winner]}`}
|
||||
initial={{ opacity: 0, scale: 0.6, y: 12 }}
|
||||
animate={{ opacity: 1, scale: 1, y: 0 }}
|
||||
exit={{ opacity: 0, scale: 0.8 }}
|
||||
transition={{ type: "spring", stiffness: 380, damping: 22 }}
|
||||
className="flex items-center gap-2 font-display text-3xl font-semibold tracking-tight"
|
||||
>
|
||||
<Sparkles className="h-6 w-6 text-clay" />
|
||||
<span className="text-primary">{labels[winner]}!</span>
|
||||
</motion.p>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
</div>
|
||||
|
||||
<motion.button
|
||||
type="button"
|
||||
onClick={spin}
|
||||
disabled={spinning || n < MIN_OPTIONS}
|
||||
whileTap={{ scale: 0.95 }}
|
||||
className="mt-2 inline-flex cursor-pointer items-center gap-2 rounded-full bg-primary px-9 py-3.5 text-base font-semibold text-white shadow-cta transition-colors duration-200 hover:bg-primary-strong disabled:cursor-not-allowed disabled:opacity-60"
|
||||
>
|
||||
<RotateCcw className="h-5 w-5" />
|
||||
{spinning ? "Dreht sich …" : "Drehen!"}
|
||||
</motion.button>
|
||||
</div>
|
||||
|
||||
{/* Optionen-Editor */}
|
||||
<div className="rounded-3xl border border-line bg-cream/70 p-5">
|
||||
<div className="flex items-center justify-between">
|
||||
<h3 className="text-sm font-semibold uppercase tracking-[0.16em] text-ink-soft">
|
||||
Optionen ({n}/{MAX_OPTIONS})
|
||||
</h3>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => {
|
||||
setOptions(DEFAULT_OPTIONS);
|
||||
setWinner(null);
|
||||
}}
|
||||
className="cursor-pointer text-xs font-medium text-ink-soft underline-offset-2 transition-colors hover:text-primary hover:underline"
|
||||
>
|
||||
Zurücksetzen
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div className="mt-4 max-h-[300px] space-y-2 overflow-y-auto pr-1">
|
||||
{options.map((option, i) => (
|
||||
<div key={i} className="flex items-center gap-2.5">
|
||||
<span
|
||||
aria-hidden
|
||||
className="h-3.5 w-3.5 shrink-0 rounded-full ring-2 ring-white"
|
||||
style={{ background: PALETTE[i % PALETTE.length] }}
|
||||
/>
|
||||
<input
|
||||
value={option}
|
||||
onChange={(e) => updateOption(i, e.target.value)}
|
||||
maxLength={24}
|
||||
placeholder={`Option ${i + 1}`}
|
||||
aria-label={`Option ${i + 1}`}
|
||||
className="w-full rounded-xl border border-line bg-surface px-3.5 py-2.5 text-sm font-medium outline-none transition focus:border-primary/60 focus:ring-2 focus:ring-primary/20"
|
||||
/>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => removeOption(i)}
|
||||
disabled={n <= MIN_OPTIONS}
|
||||
aria-label={`Option ${i + 1} entfernen`}
|
||||
className="flex h-9 w-9 shrink-0 cursor-pointer items-center justify-center rounded-xl text-ink-soft transition-colors hover:bg-clay-soft hover:text-clay disabled:cursor-not-allowed disabled:opacity-30"
|
||||
>
|
||||
<X className="h-4 w-4" />
|
||||
</button>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
|
||||
<button
|
||||
type="button"
|
||||
onClick={addOption}
|
||||
disabled={n >= MAX_OPTIONS}
|
||||
className="mt-3 inline-flex w-full cursor-pointer items-center justify-center gap-2 rounded-xl border-2 border-dashed border-line px-4 py-2.5 text-sm font-semibold text-ink-soft transition-colors hover:border-primary/50 hover:text-primary disabled:cursor-not-allowed disabled:opacity-40"
|
||||
>
|
||||
<Plus className="h-4 w-4" />
|
||||
Option hinzufügen
|
||||
</button>
|
||||
<p className="mt-3 text-xs leading-relaxed text-ink-soft">
|
||||
{MIN_OPTIONS}–{MAX_OPTIONS} Optionen. Deine Liste bleibt automatisch
|
||||
gespeichert.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user